Kostenlose Lieferung für viele Artikel,Finden Sie Top-Angebote für ELV Mobile Alerts Wetterset MA, mit App für iOS und Android bei. Der Monitor dient dabei gleichzeitig als Empfänger und zudem als Rekorder. Auch der externe Zugriff via Smartphone-App (iOS/Android) ist problemlos möglich. hat sich die ELV-/ eQGruppe von einem Technologie-Pionier zu einem der besonders einsteigerfreundlich und per App bedienbar; sowohl als lokales.
Ihr Partner für ein intelligentes Zuhausehat sich die ELV-/ eQGruppe von einem Technologie-Pionier zu einem der besonders einsteigerfreundlich und per App bedienbar; sowohl als lokales. Wissen, wie's geht: Mehr Technik-Wissen und spannende Elektronik-Bausätze mit dem ELVjournal. In der App bekommen Sie alle Inhalte der Print-Version. ich habe ein Print-Abo und möchte das ELV-Journal auch in der App kostenlos lesen. Gemäß Anleitung soll ich den Abo-Code vom Versandlabel der.
Elv App iPhone Screenshots VideoELV Online Fachseminar - Homematic vs. Homematic IP
Betfair Uk andere Elv App von Spielfeld, kannst Du dies an die zustГndige BehГrde in Deinem Land melden. - Unendliche MöglichkeitenKeine Ahnung warum, aber seit dem letzten iOS Update
Neue Software, altes Problem Langsam wirds Ärgerlich Bei mir auch, altes Problem besteht. Wenn endlich kein richtiges Update kommt werde ich die Cube unseren Stdenten geben um sie ordentlich zu programmieren.
Langsam aber sicher bin ich verärgert. Ich hatte zuerst einen defekten Cube. Na gut, kann passieren, der wurde sofort und problemlos ausgetauscht.
Dann hatte ich mit der Software 1. Am Samstag habe ich dann den " Uhr Reset" am Cube gemacht. Danach hatte ich zwar auf den Reglern immer noch 2 Stunden Verspätung, aber alle schalteten zuverlässig.
Dann kam gestern das "Superupdate 1. Und mein Elend begann von vorne. Die Zeiten stimmen einfach nicht. Vorhin kam dann gleich noch das Update auf 1.
Habe den ganzen Kram dann mal stromlos gemacht und eine erneute Adaptierfahrt auf den Reglern gemacht. Leider schalten die Regler bisher nicht.
Habe noch ein paar Zeiten im Ansatz, habe aber wenig Hoffung. Ich denke die Zeiten werden vom Cube nicht, oder nicht korrekt, auf die Regler übertragen.
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As such, directly using :Initialize to initialize modules is no longer deprecated, and S:RegisterSkin has returned as the preferred method for registering a skin.
Thanks AcidWeb Misc. Added Title element to the Player Nameplate. Don't allow certain DataTexts not be toggled in combat because of Blizzard restriction.
Added debuffs in Eternal Palace. Skinned a missing button on the new PVPMatch skin. Known Issues: Adjusting the classbar position on nameplates while targeting something throws an error related to the new nameplate restriction but works after retargeting.
Moving the General chat tab causes an error, please avoid trying to move it while we continue to investigate a fix, hopefully coming in Bug Fixes: Attempted fix for two Toolkit errors cause by nameplate and bankframe code and AceConfigDialog restricted regions error.
Added option to change the Nameplate position: 'Nameplate at Base'. Probably some "new" Skins are missing. Fixed an issue with DK runes after vehicle exit.
Changes: Added skin support for Objective Tracker timer bars. Prevented right-aligned Ace3 dropdowns and SharedMedia dropdowns cutting off when the text is wider than the box.
Updated existing skins with 8. New Additions: Added options to invert the CastBar, AuraBars, and Power colors on UnitFrames status bars when in transparent mode; as well as added custom backdrop options for these status bars.
Added custom backdrop for ClassBars on UnitFrames. Added nameplate friendly NPC option "always show" this is used to toggle npc nameplates using blizzards setting; so that they can go into blizzard name-only mode.
Added new Tags, which allows transliteration. For more tags, visit our Custom Tag Guide on our forum. Added Gale Slash to RaidDebuffs.
Fixed the portrait and health backdrop bleeding on UnitFrames health when they fade on range, specifically for BuG. Fixed error: StyleFilter attempt to index locale 'auras' a nil value.
Fixed error: StyleFilter attempt to index field 'cooldowns' a nil value. Fixed error: Nameplates attempt to access forbidden object from code tainted by an AddOn.
Fixed bind mode for extra action button. Fixed skin for invite role check boxes. Fixed Nameplates in stacking mode on initial login. Changes: Added an option to allow the portrait on UnitFrames to truly overlay the health, including the backdrop.
Reworked some of the general Nameplate config settings so it's hopefully more clear and easy to use. Removed the Nameplate Name Visibility settings because this just caused some confusion.
Disabled Boss Style Filter again by default. Various minor performance improvements. Cutaway health on Nameplates is back!
Added the ability to swap language in the configuration window to the language of your choice. Added "Tank, Damage, Healer" sort option to party and raid frames.
Thanks wing5wong Added Debuff Highlight mode options. The other two have had their names updated, so if you changed settings of them Boss or Explosives , you can go ahead and delete them yourself now.
Added option to desaturate grey items in bags. Bug Fixes: Fixed Nameplate Stagger texture. Fixed Selection Player Color sometimes being incorrect.
Fixed Nameplate Alternative Power Swap. Fixed Fader from properly fading the Pet Frame out when combat ends. Fixed "button.
Fixed a dropdown text position if the Communities Frame is minimized. Fixed Twitter icon not appearing for items in chat. Fixed Stagger visibility toggling.
Fixed some Nameplate CVar issues. Changes: Unitframe Status Bars will now sync their textures onto the background space when not using transparent.
Nameplate Class Bar will also sync it's texture to the background. Tweaked the Tooltips in the Config so it will display the hard limits min, max, decimal step and only display a tooltip when it has other information than just name.
Fixed some Ace3 skin weirdness. Cleaned up some of the Animation code. Nameplate width is now bound to it's clickable width. Add shadow instead flash texture for StaticPopup buttons Thanks Bunny67 Fixed an issue and garbage leak with the plugin version checker.
Fixed DataText header text using the Tooltip Header size when it was not supposed too. Recoded some of the charge cooldown stuff again!
This should fix Blade Flurry. Changes: Update GMChat skin. Disabled Actionbar Charge Cooldown Text by default. Fixed Actionbar Masque enabled error "attempt to index field 'pushed' a nil value ".
Fixed charge cooldown setting not applying correctly. Thanks LS-! Bug Fixes: [Nameplate] Fixed an issue which caused the Targeted and Player Classbar options to not take effect correctly.
Fixed an issue which prevented border and backdrop color from being updated correctly in some cases. Fixed spam errors when trying to change Talents when you have non selected yet.
Fixed an issue whiched caused incompatiblity with our config and ColorPickerPlus. Fixed an error in init. Fixed an issue with the Quest Skin which caused the Quest Icon beside the text to sometimes not be shown.
Fixed a tiny visual glitch with the DropDown in the Communities frame. Fixed an issue which would cause an error if you had the Login messaged enable while the Chat module was disabled.
Fixed an issue which kept healers stored when out of a Battleground. Fixed Bag and Bank search from not being cleared consistently.
Updated Module Copy to handle some new cases. Updated Quest Greeting Frame skin. Optimized the Color Picker code for better preformance, also it will accept three digit hex values in the hex box but you must you press enter.
Skinned the New Toy Alert. Skinned the Communities Notification Buttons. Removed the 'Forcing MaxGroups to' message.
Added smoothing option to the Alternative Power bar. Blizzard corrected the issue with CVars not saving correctly. Adjusted all the Power and Classbar backdrop colors to be a little more vivid.
Added dispellable to boss buff filters by default. Fixed an issue which made backdrops always appear. Fixed another case when C-Stack errors could occur from the Toolkit.
Fixed an issue which caused clicking problems in the middle of the screen. Fixed the non-Target Nameplate transparency option.
Thanks AcidWeb for helping! Changes: Allowed the Config to once again leave the screen. Fixed the C-Stack error for real. Fixed issue which caused the chat panel backdrops color to change when updating the normal backdrop color setting.
Fixed an issue which caused a hidden frame in the middle of the screen to hijack clicks. Bug Fixes: Fixed the textures on the Stance bar.
Fixed Masque support for Pet bar and Stance bar. Fixed the Class Media Value Color from not using the class color on different classes as it should!
Fixed Style Filter for Health Color changing to black when the filter ends. Fixed issue which caused the Script Profile Popup to be shown twice.
Fixed TargetIndicator glow change the color correctly after switching targets. Fixed issue which caused the Action bar buttons to not set the "checked" state.
Fixed an issue which caused the Blizzard Castbar to sometimes not be shown when the UnitFrame module was disabled and disable Blizzard Player Frame was unchecked.
Fixed an issue which caused the UI to hide like Alt-Z when opening the Bank frame using the non-thin border theme. Changes: Prevented the Update Popup from being shown while in combat.
Fixed issue on pet bar which may have caused the "auto cast" markers to show in the wrong pet spells. Fixed error in the config caused from the Nameplate Threat.
Fixed visual issue where the voice channel icon would show on the chat panel even though it was hidden causing it to appear out of place. Fixed Blizzard Castbar being disabled when Unitframe module was disabled.
Altered the way the CD module was handling the text on Nameplates, so that the text will always be shown, regardless of it's icon size.
Changes: Allowed Test Nameplate to be movable via drag. New Additions: NamePlates were rewritten from scratch. They now utilize the oUF framework like our UnitFrames.
Keep in mind that parts of the new nameplates are still being worked on. Now its more intuitive to find it.
It is a checkbox on the popup itself. Bug Fixes: Fixed visibility of raid frames in the installer for the healer layout. Changes: Added warning popup with information about nameplates getting reset with patch 8.
Added hard cap on max value for general font size setting. Added support for checkboxes on our static popups. Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people.
A few skin tweaks. Changes: Changed UIScale information popup so it will continue to pop up until an action has been taken.
This is to make sure the user sees the info in case an error prevented the popup the first time.
Bug Fixes: Fixed an error in the archeology skin. Fixed incompatibility issue s with Kaliel's Tracker due to a moved reference to E.
New Additions: Added new scale options. Added optional mount name for units on tooltips. Added a new option to display Inspect Info on the Inspect and Character frames.
Added option to toggle Objective Tracker when boss or arena frames are shown. Bug Fixes: Corrected more Pixel Perfect issues!
Workaround by foxlit. Changes: Various Skin updates for performance and prettyness. Modified the bag item level code; items might actually show the correct item level now.
Thanks AcidWeb and Ls- for helping us with this! Fixed an error caused by incorrect file loading order. Added option to use the Blizzard cleanup method instead of the ElvUI sorting.
Added a way to assign types of items to certain bags by right-clicking the bag icon in ElvUI. Added a count of remaining available characters to the chat editbox.
Added the source text for mounts in the tooltip. Added Blizzards way to highlight scrappable items if the Scrapping Machine Frame is open.
Bug Fixes: Fixed an issue which plays the bag sounds if you open the Game Menu. Added terrible workaround for the broken events that cause health updates to break down.
Updated gold datatext. Added an indicator for the current character and characters are now in class color. Consumable items that disappear when logged out are now sorted last to avoid gaps in the ElvUI bags.
You can search for keystones or ignore them from sorting with the term "keystone". Moved the options for the Talking Head to the skin section.
Added new Currencies to our Currencies Datatext. Added NamePlate classbar scale option. Added color options for UnitFrame Power Predictions.
Bug Fixes: Fixed a possible nil error on our NamePlate auras. Fixed an issue in Bags skin preventing the "highlight" visual from showing when searching for items.
Fixed an issue which could result in Quest Icon not showing up on nameplates even if it was enabled. Fixed an issue that we accidentally use the general texture for the UnitFrame backdrop instead of the UnitFrame texture.
Fixed an issue which caused invisible GroupLootContainer frame to intercept mouse clicks. NOTE: Mostly fixed but config is still strange.
Fixed minor positioning issue with role indicator on unitframes. Fixed issue with ClassBar on NamePlates since 8. Fixed issue with NamePlates glow beeing pixelated.
Fixed issues in bag searching. Fixed an issue that mostly affected actionbars, where elements would be misplaced after a profile change.
Updated oUF tags with recent changes. Hid the Recipient Portrait on the TradeFrame. ElvUI now staggers the updates that happen when a profile is changed.
This should have minimal effect on existing plugins. Added option in our media section to remove the cropping from icons.
Mostly used for Custom Texture Packs. Added option in our media section to select the 'Font Outline'. Changes: Updated LibItemSearch to latest version.
Updated the Ace3 ElvUI config checkbox skin to a permanent color. Some Code improvements. Various Skin tweaks.
Added Debuff Highlighting on our Focus Frame. Added a dropdown menu to the Garrison Minimap Button.
Added option to scale the Vehicle display. Hunters Rejoice! Works only in the Open World. Added a skin option to remove the Parchment from some skins.
Fixed Raidmarker spacing. Fixed error with UnitFrame Tags when enter Arena. Changes: Updated CCDebuffs list. Updated Frenzy buff Id for pets.
Updated the macro text on the ActionBars to use the ActionBar font. Optimized Bag Code in various areas.
This should mainly fix the lag reported when opening your bags. Removed ArtifactBar from the DataBars. Reworked vendor greys code to resolve issues with the previous versions.
Credits AddOnSkins. Time datatext will now use the 24 hour clock by default in non-US regions. Add width override for nameplate auras.
Fixed issue with "out of range" display on UnitFrames on the Mother encounter in Uldir Added dedicated backdrop color option to chat panels. Added backdrop color option to Chat Panels.
Added Seafarer's Dubloon to the Currency Datatext. Added Strata option for the Bags. Added a temp mover for the Scrapping Machine Frame.
Fixed the AltPowerBar enable toggle not requiring a reload. Fixed Blizzard Forbidden Nameplates not spawning in the world when Nameplate module was enabled.
Fixed issue with chat frames and data panels disappearing Fixed issue which prevented debuff highlight from working for shadow priests and diseases.
Fixed channel ticks for Penance with talent 'Castigation' Misc. Added Cutaway Health to nameplates part of Added Alternative Power Bar.
Bug Fixes: Fixed a texture issue on the Talent skin Fixed bags from being shown over the WorldMapFrame Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right Fixed skin issue with Mission Talent Frame.
Fixed issue which prevented clicking in the top-right of screen where Minimap is by default when the Minimap is not actually there. Fixed Stagger class bar auto-hide Thanks to Jimmy Pruitt.
Changes: Updated spell id for Earth Shield Updated SpellHighlightTexture in the Spellbook Updated WarboardUI skin. Updated Communities skin.
Open PVP frame when you click on the Honor bar. Updated the Spec Switch Datatext. Added a toggle in General for Voice Overlay. Allowed Special Aura filters to be localized.
Skin Ace3 Keybinding Widget Thanks sezz. Added support for mages in Debuff Highlight, they can once again remove curses. Updated code which shows item level in tooltip Thanks AcidWeb.
Aura Special Filters can now be localized. Skin the QuickJoinToastButton. Updated Chat Emojis. Thanks to Rubgrsch and siweia!
Fixed bags not properly showing items when searched. Fixed an issue that sometimes the chat scrollBars where not hidden properly.
Changes: Re-enable the old Guild skin back. Bug Fixes: Reworked the Microbar mouseover handler. Updated CommunitiesUI skin.
Added support for chat filters for community channels displayed in the real chat window. Fixed error when pressing 'Enter' to start typing in the chat Fixed a texture issue in the Quest Log skin.
Updated skinning of the 'TodayFrame' in the calendar. It uses skinning from Azilroka. Added button size and spacing options to the Micro Bar. Added scale option for the smaller world map.
Added new skins for the new elements in patch 8. Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the " Bug Fixes: Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode.
Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames.
Fixed issue with Guild Bank which sometimes prevented icons from being desaturated during a search while swapping between bank tabs.
This also corrects the strange delay it appeared to have. Fixed issue which caused chat emojis to hijack hyperlinks.
Fixed icon border on black market auction house items. Fixed skin issue when using a dropdown in the config. Fixed friendly nameplates not showing in Garrisons.
Fixed issue with tooltip compare being activated when it should not Fixed several issues with the Micro Bar. Fixed error in the Spellbook relating to our Vehicle Button on the minimap and position of the Minimap Fixed various issues with tooltips Reworked the Talent frame skin slightly, in order to improve determination of selected talents.
Simplify how the Chat module handles Chat Filters. Thanks Ellypse Changed how icons get shadowed in Guild bank and Bags module.
In addition, there is support for the common language assistants. We are continuously working on the range of our sensors. Further information, an overview of all available sensors and an additional video for installation can be found in your app under INFO or at www.
Version 1. We have improved the startup of the app and additionally the start screen can be disabled in the settings. The weather station data can now optionally be updated automatically every 15 minutes.
Furthermore we have fixed some bugs and adapted the app to new smartphones. We wish all users a lot of fun.